Vector Magnitude Formula:
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Vector magnitude represents the length or size of a vector in space. It's a scalar quantity that measures the distance from the vector's initial point to its terminal point, regardless of direction.
The calculator uses the vector magnitude formula:
Where:
Explanation: This formula extends the Pythagorean theorem to three dimensions, calculating the straight-line distance from the origin to the point defined by the vector components.
Details: Vector magnitude is fundamental in physics, engineering, and computer graphics for calculating forces, velocities, distances, and determining vector normalization.
Tips: Enter the x, y, and z components of your vector. All values can be positive, negative, or zero. The calculator will compute the magnitude using the Euclidean distance formula.
Q1: What if my vector has only 2 components?
A: For 2D vectors, simply enter 0 for the z-component. The formula becomes \( \sqrt{v_x^2 + v_y^2} \).
Q2: Can magnitude be negative?
A: No, magnitude is always a non-negative value since it represents distance.
Q3: What units does the magnitude have?
A: The magnitude has the same units as the vector components. If components are in meters, magnitude is in meters.
Q4: How is this different from vector direction?
A: Magnitude tells you "how much" while direction tells you "which way." Both are needed to fully describe a vector.
Q5: What's the relationship between magnitude and unit vectors?
A: A unit vector has magnitude 1. You can normalize any vector by dividing each component by its magnitude.